Destiny 2: Renegades - Cargo Bay

I was responsible for creating the Cargo Bay used for much of this expansion's mission/activity staging. I handled the initial planning and massout as well as the bulk of architecting. Mary Dvorksy assisted with the polish and final touches. Credit to the countless folks across various departments (activity design, vfx, sound, technical design, and more) that all had a hand in bringing this hangar into existence - Credit to Mike Poe for the lighting as well as the many palette artists over the years that built up the library of assets to pull from when assembling the map.

https://www.artstation.com/mdvorsky
https://www.artstation.com/mjcr24